Developer Documentation

Here you can find how the application is structured, which methods have been already implemented and how to add your own module.

First task is to open FAKE GAME project in some development platform. Most members of our team use Intellij, but you can use any other platform (Eclipse, Netbeans, etc.).

Opening project

The sequence of steps required to open our project in Intellij is described here.

The guide (in Czech, by V. Mezera), how to open rewritten components of the system and how to develop plugins for RapidMiner.

Core of the project

Description of the project core.



Automated data mining

Overview of automated data mining flow.


If you are interested in documentation of individual Java classes, please refer to FAKE GAME Javadoc.

developer_documentation.txt · Last modified: 2010/11/20 22:29 by kordikp
Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Noncommercial-Share Alike 3.0 Unported
Recent changes RSS feed Donate Powered by PHP Valid XHTML 1.0 Valid CSS Driven by DokuWiki